Nintendo Switch: development of an emulator for Android is in progress
By Zim Watson 2019-06-05 1838 0
The Nintendo Switch, Nintendo's latest system released two years ago now, is no stranger to this. Despite its youth, a first emulator project is already showing its progress.
The Ryujinx team has successfully created an emulator for Windows. This one is already able to launch some games, but the performances are not there.
From now on, it is an adaptation on Android of this same emulator that is on the agenda. The ctrninja member of the GBA Temp forum managed to convert the project on our mobile platform and call it MonoNX. If this one is far from being ready and only displays the console's output for the moment, as a bonus to be able to launch a few old homebrews, it is a first more than impressive step.
It only requires an ARM64 processor or 64-bit x86 to operate. His work, still in progress, is available for download on the Play Store.
It must be understood that the creation of an emulator is often a story of passion for reverse engineering. These projects often arise from a developer's curiosity about how a particular system works, which they analyse before reproducing it. Here, for example, this Android port is done by a 17-year-old developer named Cyuubi.
However, it's only a matter of time before a fully functional Nintendo Switch emulator arrives. And for good reason: in addition to the developers' movement, the procedure is relatively easy. Cyuubi explained that the development of a Nintendo Switch emulator was progressing particularly quickly because the Maxwell architecture of the Tegra X1 is very well documented by Nvidia, facilitating the reverse engineering work required to create an emulator.
Despite everything, it is more than likely that Nintendo will wage a merciless war against them: emulators continue to exist in a legally speaking grey area, and the Japanese manufacturer still has the hell of Nintendo DS and Wii piracy in mind. The developer told us that the emulator did not come with games but homebrews, the legal principle that allows emulators to exist. However, if Nintendo wanted to go further to fight its existence, it would not stop development and would simply use less well-known platforms to distribute the emulator.
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